Online Collaborative Learning

John Cuthell, Helen Caldwell, Hanefa Osman, Christina Preston, Sarah Younie (MirandaNet Fellowship) | View as single page | Feedback/Impact

Emerging technologies used in the research with participants

Everyone in the ‘room’ shares their ideas on a range of software and apps that  allow the  expression of ideas as the debate moves forward. Devices ranging from conventional desktop and laptop computers, through netbooks and tablets to smartphones, coupled with web-based applications – collaborative concept mapping; wikis; video streaming; web conferencing – have supported collaboration and community across a diverse range of settings, geographical locations and time zones. In detail, readers might want to try combining the output from various communication systems to analyse the trajectory of community thinking: Twitter Walls; collaborative concept maps using Inspiration; emerging practice in collaborative games (players engaging remotely in virtual worlds); social networking; micro-blogging; wikis; Listservs, Padlet, Jamboard, Book creator, Kahoot, Mentimeter, Adobe Spark and Powtoon.

Exchange of ideas is facilitated by video-conferencing tools, virtual communication platforms like Moodle and ZOOM and content management and blog software?